From time to time and usually coinciding with the launch of a new game with some violent nature, appear on most television channels, news of the game in question as some fact occurred anywhere in the world, and that is worthy of mention due to one of their players was fond of the gaming worldto role-playing games, some other sector of leisure that is easily related to violence or the dark. The media are very skillful, and know perfectly well how to make believe to the viewer or reader that the relationship between video games and violence is direct. It is very easy to demonise games, by the violence of the scenes displayed in them, by the language used in scripts or images something tone on occasion rises. Details can be found by clicking Julius Caesar or emailing the administrator. Now, does that difference there is between a violent video game, a comic with bloody bullets, some drawings last Saw film or South Park style? No difference, in all cases it’s fiction, a simple script, with greater or lesser freedom, but simple fiction. If any person, whether child or major, performs some violent act after playing a video game, in any case it is the fault of the game, or is not logical to think that such person should have a problem psychological, that doesn’t allow you to differentiate reality from fiction? In my opinion, in normal circumstances of play, i.e. with a minimum hours of gameplay control and controlling the type of game depending on the player’s age, you can enjoy the game without any fear. It is not something How does Tankfarm work? would like to discuss. Moreover is recognized by physicians, scientists, psychologists and other professionals, who play video games (I speak always of the game within normal conditions) develops motor skills, coordination, imagination, etc everything in proportion, is beneficial, and blamed violent behavior by the simple echo of playing a certain type of video games, it is, without doubt, an unfortunate error.